Game Engine (Unity, Unreal Engine)
نویسندگان
چکیده
منابع مشابه
UnrealCV: Connecting Computer Vision to Unreal Engine
Computer graphics can not only generate synthetic images and ground truth but it also offers the possibility of constructing virtual worlds in which: (i) an agent can perceive, navigate, and take actions guided by AI algorithms, (ii) properties of the worlds can be modified (e.g., material and reflectance), (iii) physical simulations can be performed, and (iv) algorithms can be learnt and evalu...
متن کاملShadow Volumes in Unreal Engine 4
The presented bachelor thesis project explores the possibilities of implementing custom lighting techniques in a state-of-the-art game engine. Specifically, Unreal Engine 4 is analyzed for the feasibility of implementing shadow volumes in a shader-centric plugin. The thesis discusses the theoretical and practical background of Unreal Engine and of shadow volumes, and provides detailed informati...
متن کاملThe robot engine - Making the unity 3D game engine work for HRI
HRI is a multi-disciplinary research field and integrating the range of expertise into a single project can be challenging. Enabling experts on human behavior to design fluent animations and behaviors for advanced robots is problematic, since the tools available for such robots are often in their prototype stage. We have built The Robot Engine (TRE) based on the Unity 3D Game Engine to control ...
متن کاملIntegrating ACT-R Cognitive Models with the Unity Game Engine
Cognitive architectures are computational frameworks that can be used to develop computational models of human cognitive processes (Langley et al., 2009; Taatgen & Anderson, 2010; Thagard, 2012). Cognitive architectures have been useful in terms of advancing our understanding of human cognition in specific task environments, and they have also been used to support the development of a variety o...
متن کاملUTSAF: a simulation bridge between OneSAF and the Unreal game engine
Rapid advances in consumer electronics have led to the anomaly that consumer off the shelf (COTS) gaming hardware and software now provide better interactive graphics than military and other specialized systems costing orders of magnitude more. UTSAF is bridging software written to take advantage of the power of gaming systems by allowing them to participate in distributed simulations with mili...
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ژورنال
عنوان ژورنال: The Journal of The Institute of Image Information and Television Engineers
سال: 2017
ISSN: 1342-6907,1881-6908
DOI: 10.3169/itej.71.353